Thursday, May 19, 2005

PSO:BB

OK i have been doing this beta test for BlueBurst(BB from now on) since last Tuesday (May 10) and this is my reveiw so far (only has espisode I):

I will be using a five star(*) system of rating here.


Graphics: ***
I give the graohics a 3 star since most of the grphics are the same or made sharper. Only really noticable changes is the HUnter Guil/Check room lady and the nurses have been changed facially. There is some graphic errors in some of the wall that hide the doors when you get near them.

Gameplay: ****
The game play is exactly the same as it was on PSO episode 1 for the Gamecube (assumeing that it was the same on Xbox and Dreamcast). Asside form the higher drop rates for the materials, addition of the principal's quest (p-quest from now on), and Momoka, the chick who gives you the P-quest. Theire is single player, which has the single player quest for the original, but in order to get the quest for caves, mione, and ruins you would have to do the P-quest to that point in normal mode first.

Server Save: ****
I say the server save is the best idea for an online game. This prevents any player to take there character and modify it with a third party cheating device or hex editor(+). Also is a good implement since if someone who solely played offline for X(++) ammount of months, and comming online with an extramly high character.

Sound: ***
So far in this episode the sound is exactly the same as the previous Episode I.

Story Line:***
The P-quest adds more of an insite into the story that was made back on the Dreamcast, there is about 3-5 per level. But, as of now the only other quest to add on to the story is the solo(previously offline) quest, and about 3 online quest from the Xbox and GC episode 1 ( which is Gallon's Trecherey, Todays rate, and Rappies Holiday).

Overall: 3.4 stars
Other than what was said in the previous part these are my last words of this reveiw:
Well, I did not do a benifit of dout (would of been .1 any ways) in since there is no hard mode or episode 2 implemented yet. But on some higher notes there has not been any known Dupe trick yet(+++), more people online playing (++++), implemented a team settin (so people dont have to make a new character for a team character), can have more than 6 customizable button for itmes (aprox 16, maybe more), lobby action in actual game play minus the chairs, and there is the the Game moderators. On some down notes of this past week was the two server maintancea that lasted several hours, and one lasted atleast a good 12-16 hours. There was also about two level bugs (the 12-16 hour server maintanace fixed them both), one raised you to an extreamly high level fast and the other one lowerd you character back down to one. When they fixed the bug, the players that was effected by the level up bug got reset back to level 1. Here and there some players are haveing problems logging in, some speculate that it is on Segas end wile other speculate it is on the users end. Occasionally the server might kicke off players ocasionally, but not to offen. GAME OVER





+Note: There is nProtect Gamegaurd, which is an any hacking program that comes with this and a few other online games to prevent any character hacking byany third party programs or devices.

++note: For you non-algebra people X represents un unknown number.

+++Note: To my knowlege.

++++Note: The number will drop, but by how many I am not sure. Also I have a few people I do regualar hunting teams with.

Friday, May 06, 2005

PSO Blue Burst

Tuesday May 10, 2005...




PSO will returen....













to....









your.....











Windows machine (PC).



Well, maybe not exactly your PC. It might be the first time on or you wont get it. If you are as interested as I am you can start with the open (free) beta by going to the official site. By the way there is a team setting, so ITP can be offcially on PSO>